MAPPING RESONANT WAVES (MRW)
Mapping Carriers of Data (MCOD)
- Spectrum of Light
- Resonant Waves
- Quantum Vibrations
- DNA Vibrations
- Sound Waves (Music)
- Radio Waves
- Brain Waves
(image credit: Wikipedia)
In any scale, within projected animation Resonant Waves are Harmonic.
Mapping Resonant Waves is essential to define Reality within 3D, perceptual as well as subatomic and would allow to design any object with great accuracy, yet, built machines from subatomic dimension, including for Space Travel purposes to dimensions propagated by Energy.
While every Universal animation vibrate, performance of Resonant Waves, as well as combination within Spectrum propagate diverse projections.
Resonant Waves, de facto, translate Universal Data even at the absolute kinetic minimum <+> kinetic dynamic projections, while propagating Geometrical Permeation. Resonant Waves within kinetic spectrum compose interwoven Fabric of Space.
Space translated into Universe is filled with data, yet, data is Energy, and Energy propagate kinetic data, while performing within diverse compatible proximity.
UNiverse <=> Data <=> Kinetic Carriers of Data
Mapping Resonant Waves would allow to translate and observe Geometrical Permeation, numerical data, sound, colors, kinetic performance within specific environment, wave patterns.
Resonant Waves Permeation <=> Geometrical Permeation <=> 3D Animation
To anticipate participation in perceptual data projection, as well as to design high performance object, machines, comprehensive Resonant Waves Mapping is essential.
Human being is animated within complex, as well as diverse composition of Resonant Waves, which are, de facto, derived from Energy.
UNiversal Animation is, at any given sequential projection, kinetic, yet, the spectrum within vibrations is oscillating from absolute kinetic minimum (cold light, inanimate matter) up to the speed of light and beyond.
UNiversal Broadcast of Data
Focused Energy >*< Dispersed Energy >*< Focused Energy
Space UNiverse Vortex of Matter
Translating animation into compact, low density high velocity animation and vice versa.
UNiversal Broadcast ≈)~> Compacting (shrinking) Universe (space)
If focusing and dispersion occurs, while inflating and compacting data, than Space within Universe is also possible to shrink, and it’s happening within projected propagation and subsequently translated into compact animated data (human vision).
UNiversal Broadcast <=> Resonant Wave <+> Space <+> Resonant Waves(s)
Large Scale Animation >< Translating Data >< Compacting Animation
Data Lens Data
Speed of Light +/_